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Chinese Viewership

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#1
Krishna699

whats going to be approx. viewership??

#5
Domination
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You do realise the game is unpopular at China, right? It's not gonna pull huge views when the game isn't even released yet

#7
hesketh2
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You need to reminder that all Chinese platform will often not saying the number is "Viewership" but called them as "Popularity Level"

Which counts more than just viewership into it, for Huya in this case they account these

  • online time,
  • the number of viewers
  • the number of chat activity
  • the number of gifts, raffles, giveaways done through the builtin features

If you see heat somewhere below 500K this is consider "a low-watched stream"
sometimes if you streamed and had a heat of 30-40K, but in fact theres probably just only you and friend in the chat. That's why EsCharts never takes Chinese number because its technically impossible to fetch one

For a better comparision. Regular Crossfire Pro League match nets around 2 million heat while a not-big-team LPL match gets you between 6-10M Heat
https://twitter.com/subzidite2/status/1625463743865053184

The highest heat I've seen is non-American timezone Worlds with 100M Heat or something, then Honor of Kings at half of that

Other platforms like Bilibili, Douyu or Kuaishou may treat the formula differently but they have the same idea

TLDR: Chinese platform number is not 100% raw viewership sometimes it can be as 100K heat = 1000 actual people
This is also seen for NIMO TV which is a thing in SEA/Brazil (but they stopped investing a year ago) where theres a known formula that you need to /8 of that actual seen number to know true viewership. Funnily enough NIMO owned by HUYA

EDIT: https://blog.huya.com/product/295

#9
HockeyStick
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Wow 💀 what tf is this heat/popularity level

#11
hesketh2
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Basically Popularity Level is how Chinese platforms tells you

"If this streamer (or often called as Anchor by China netizens) is popular" instead of telling the actual number

#10
hesketh2
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