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Best Agent Abilities For Each Class

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#1
zardinez

NOT INCLUDING ULTIMATES

Duelist: Jett's Dash - even after the nerf, it lets Jett disengage and avoid being traded out once per game. That's an insanely strong ability, and should never be underestimated.
Honorable Mentions: Raze nade, Neon's running, Reyna dismiss

Controller: Viper's Wall - this ability is the only smoke ability that covers a long stretch of area at once, and it's what makes Viper a must pick on Breeze and Icebox.
HM: Astra suck, Brim molly

Initiator: Kayo knife - this knife's information and suppression abilities are insanely powerful. It can single handedly stop a push for 7 seconds, provide critical info, and do so without any chance of being broken because it doesn't need line of sight like Fade's haunt and Sova's recon dart.
HM: Fade sieze, Kayo flash, Fade haunt, Skye flash, Sova recon dart

Sentinel: Chamber's Teleport - similar to the Jett dash but even more broken. Lets Chambers play in crazy off angles and take fights that would be suicide for any other agent.
HM: Chamber Headhunter, Sage wall

Feel free to leave your opinions below!!

#2
zardinez
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Whoops forgot raze nade, that's DEFINITELY a HM

#3
Quagmire
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KJ - Turret

#4
zardinez
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Good but not better than wall or deagle

#16
snoozna
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I mean honestly I would put in KJ swarm grenades because they are really op for post plant and defense

#5
charizard_123
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Sova drone not even hm?

#6
zardinez
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Pre nerf it def would've been, but now it's so weak

#7
zardinez
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Aww it flopped sadge

#9
schlong
2
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just like the gourd during masters

#11
fourlvalorant
-3
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and sentinels after reykjavik

#12
zardinez
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Against Optic and PRX LMFAO

#8
fourlvalorant
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fade prowler definitely has to be on the initiator HM

#14
zardinez
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Maybe maybe

#10
kaesra
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fade's prowler is her best ability tbh

#13
zardinez
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Really? I'd say sieze is insanely strong when paired with a raze nade, brim ult, or any molly (just look at that 100T vs NRG game). And the haunt can provide insane information value.

#15
33AJ
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Omen flash> astra suck tbf

#17
RayzerGH
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I think you should add omen's bang or smoke (his smokes are very good to stop a rush and have a lot of possibilitis of plays around it)

#18
zardinez
0
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Reviving this

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