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Overtime System

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#1
InXtiNct

this is solely my opinion and I kinda do want you guys input too on it. I feel like the overtime should be change to Bo4 rounds, where each half everyone would get max credits and 3 ult points (1st round $9000, next round carry forward last round gun along with excess money). Its similar to CS professional matches. The reason I like this better because unlike CSGO, this game has ult economy. I barely use my ult in the current overtime system

#2
Giannero
7
Frags
+

Makes more sense for overtime to not be based on ult usage if not with a really good performance to gain 3 ult points, since an ultimate can drastically change a round. And about making it BO4 with the other changes , fuck no, this is valorant not cs

#3
InXtiNct
0
Frags
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Giannero [#2]

Makes more sense for overtime to not be based on ult usage if not with a really good performance to gain 3 ult points, since an ultimate can drastically change a round. And about making it BO4 with the other changes , fuck no, this is valorant not cs

I said that everyone has 3 ult points (meaning that for 7 ult points they need 4 points and etc.) though but i do get your point

#4
BoF7ooM
0
Frags
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InXtiNct [#3]

I said that everyone has 3 ult points (meaning that for 7 ult points they need 4 points and etc.) though but i do get your point

It would be kinda fucked, suppose on ascent, one guy gets and orb, 2 kills and then plants, another guy gets 2 kills 1 orb, the attackers, the ones who usually have control of the orbs will have 2 people close to ultimates and at the start of next round they can easily get another orb, and unless the defenders really fight against it, they will be up against 2 ultimates to at max one if they lost the round.
But what i certainly feel should be done is the ability to buy shields and op. Buying OP is just too hard in OT

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