What is all this franchising this about and why is it making orgs leave the scene?
Franchising is where a team pays x amount of money for a permanent spot in the event (in riot’s case it’s pseudofranchising so orgs don’t pay). This benefits the orgs because they have the threat of open circuit where they can lose and not have events for months which makes the orgs get no return on their investment. With having a permanent spot in the league they get a return on their investment. However franchising has it's downsides because with only 6 teams the game risks becoming stagnant with the same teams playing each other. Also open circuit system is gone which means there will be no DHBK (Kooky koalas) or The Guard storylines. Another downside of franchising is that it affects the tier 2 scene greatly. Tier 2 orgs won't be able to afford the spot in the league and they will be locked out of real Tier 1 competition and I believe that in order for valorant to not become it is ESSENTIAL that the tier 2 scene is supported so that new players can enter the league. T2 overwatch is dead and riot must learn from OWL's mistakes in order for the game to succeed from franchising.
I copied this from an old vlr thread
Mememeister1 [#8]Franchising is where a team pays x amount of money for a permanent spot in the event (in riot’s case it’s pseudofranchising so orgs don’t pay). This benefits the orgs because they have the threat of open circuit where they can lose and not have events for months which makes the orgs get no return on their investment. With having a permanent spot in the league they get a return on their investment. However franchising has it's downsides because with only 6 teams the game risks becoming stagnant with the same teams playing each other. Also open circuit system is gone which means there will be no DHBK (Kooky koalas) or The Guard storylines. Another downside of franchising is that it affects the tier 2 scene greatly. Tier 2 orgs won't be able to afford the spot in the league and they will be locked out of real Tier 1 competition and I believe that in order for valorant to not become it is ESSENTIAL that the tier 2 scene is supported so that new players can enter the league. T2 overwatch is dead and riot must learn from OWL's mistakes in order for the game to succeed from franchising.
I copied this from an old vlr thread
thank you
Mememeister1 [#8]Franchising is where a team pays x amount of money for a permanent spot in the event (in riot’s case it’s pseudofranchising so orgs don’t pay). This benefits the orgs because they have the threat of open circuit where they can lose and not have events for months which makes the orgs get no return on their investment. With having a permanent spot in the league they get a return on their investment. However franchising has it's downsides because with only 6 teams the game risks becoming stagnant with the same teams playing each other. Also open circuit system is gone which means there will be no DHBK (Kooky koalas) or The Guard storylines. Another downside of franchising is that it affects the tier 2 scene greatly. Tier 2 orgs won't be able to afford the spot in the league and they will be locked out of real Tier 1 competition and I believe that in order for valorant to not become it is ESSENTIAL that the tier 2 scene is supported so that new players can enter the league. T2 overwatch is dead and riot must learn from OWL's mistakes in order for the game to succeed from franchising.
I copied this from an old vlr thread
Orgs are leavigg by because they have failed the application process. LG failed because their parent company enthusiast gaming recently lost 8.6 million in the first quarter of this year and they have been losing lots of money.
Mememeister1 [#8]Franchising is where a team pays x amount of money for a permanent spot in the event (in riot’s case it’s pseudofranchising so orgs don’t pay). This benefits the orgs because they have the threat of open circuit where they can lose and not have events for months which makes the orgs get no return on their investment. With having a permanent spot in the league they get a return on their investment. However franchising has it's downsides because with only 6 teams the game risks becoming stagnant with the same teams playing each other. Also open circuit system is gone which means there will be no DHBK (Kooky koalas) or The Guard storylines. Another downside of franchising is that it affects the tier 2 scene greatly. Tier 2 orgs won't be able to afford the spot in the league and they will be locked out of real Tier 1 competition and I believe that in order for valorant to not become it is ESSENTIAL that the tier 2 scene is supported so that new players can enter the league. T2 overwatch is dead and riot must learn from OWL's mistakes in order for the game to succeed from franchising.
I copied this from an old vlr thread
idk why mfs mention OWL as a failure but never mention what Riot has already done with franchising in League, which is greater than all other esports combined in terms of viership. Tier 2 (alteast in Europe in league) is fucking thriving.
Nisham [#11]idk why mfs mention OWL as a failure but never mention what Riot has already done with franchising in League, which is greater than all other esports combined in terms of viership. Tier 2 (alteast in Europe in league) is fucking thriving.
We mention OWL as a failure because the investors in the OWL are losing lots of money and the investors in the OWL are struggling to sell their spots (most notably C9). League lost lots of money as well but that was due to covid
Mememeister1 [#12]We mention OWL as a failure because the investors in the OWL are losing lots of money and the investors in the OWL are struggling to sell their spots (most notably C9). League lost lots of money as well but that was due to covid
I get why OWL is considered a failure it just doesn't make sense to mention it over League when comparing it