any particular areas that are the worst offenders? or is it more of a general problem for you?
Country: | United States |
Registered: | April 22, 2020 |
Last post: | March 29, 2024 at 3:38 AM |
Posts: | 473 |
any particular areas that are the worst offenders? or is it more of a general problem for you?
4 matches played in our database
the whole ranking system will be overhauled soon though
all of your criticisms are valid
the reasons the rankings are the way they are isn't out of any design choice but a current lack of developer time to give them the full attention they deserve
the current focus is on the Riot API but the very next things to be addressed will be rankings + dark mode
match will be on stream and is delayed until one of the other matches finish
server crashed map 1 or something
stats are from pieced together screenshots at the end of each "half"
if you guys are looking for stats:
they'll be delayed since the API is broken for these matches and they're not being shown on stream
sure, here you go:
https://www.vlr.gg/stats/?event_id=all&min_rounds=0&agent=all&country=se&ranked=1
have been searching
no luck so far
minus has no devalue at all
posts and +frags
-frags have no impact unless you are a very, very special person
the stars will also be harder to attain in the future
we likely won't have the staff resources to cover this today, unfortunately
can't find information on it
do you have a link?
added agent stats to each event including pick rate and the teams who picked them
see:
https://www.vlr.gg/event/agents/63/pax-arena-invitational
match forfeited:
https://twitter.com/AbsoluteLegends/status/1287418081183227904
postponed for some reason -- won't be happening tonight
edit:
https://twitter.com/crunchyyworld/status/1286598935901949952
https://twitter.com/iyencs/status/1286604720702816256
map crashed @ 7-2 w2f
your wish has been granted
sorry :(
will get this fixed sometime tomorrow along with a bunch of other stuff it's not currently hiding
map 3 can't start because riot servers are broken
updated the team stats page to be a bit more detailed:
Also A-tier events should count 5 times B-tier events , so for example TSM and T1 making the finals of T1xNSG should be way better than grinding 5 small cups cause EU teams like Fabriken and NMDM are grinding these events while others are just attending the meaningful ones
there already is different weighting for events, but it's relatively minor in terms of impact
regardless though, I agree with you on all points and there will be many, many changes and iterations coming
appreciate the reddit threads you make ?
i'll move this up in priority and work on this in the next few days since it's been requested so many times
you got it
had already planned on reworking the listings in /matches and also on event /matches pages anyways
no ETA though
edit: thought you meant team logos, but on second look the event icons were bugged and not showing up, which has been fixed
do you mean here?
from the cast it sounds like the match will continue
unsure yet
for updates: https://twitter.com/nolpenki
tough situation for all parties involved
https://twitter.com/RyanCentral_/status/1283407782138585088
Update on this. Nolpenki aren't being accused of cheating but another team apparently did to the point it screwed the bracket up.
delayed:
https://twitter.com/LiquipediaVAL/status/1283403041601978369
fish/prodigy match will be played first
unfortunately there really aren't any
the closest you'll get is if a site chooses to implement some sort of traffic verification, such as for quantcast
none are even remotely close
most of those website worth calculators just base everything off alexa rank which is... inaccurate to say the least
not possible yet but maybe in the future with riot API
hltv is the gold standard
i'll take a cheap imitation as a compliment
updated streams
thanks for the tip
No personal profiles, scouting tools, guides based on individual players, or personalized data of any kind, UNLESS an individual player chooses to share their data. We want players to have ownership of their data, and we don't want to share it if that player doesn't want it shared. What this looks like can take multiple forms, but it will involve a Riot-owned authentication structure we can unlock for you if we believe your application design warrants it.
Example: Player X wants to see their own profile, match history, and stats. Player X will need to login to their Riot account, via RSO, to confirm their identity before being permitted to view their own profile.
Example: Player Y wants to see Player X’s profile, match history, and stats. Viewing another player’s profile should only be possible if the player has verified their identity, via RSO, and opted into making their profile public. You should be able to provide an audit history of each player opting in.
not sure what sort of anonymized data will be available though