T1 seems better on paper
Country: | Russia |
Registered: | November 11, 2021 |
Last post: | June 2, 2022 at 9:20 AM |
Posts: | 1168 |
gg wp then, babyj is toxic 22 y.o. kid w bad mentality + tier2 player, ec1s in addition and we have next 100T reshufle in 3-4 months.
this fatty 20 y.o. briish, mens i dont follow him couple of months
nobody will gf about the sen brand, pr reason is overrated and irrelevant since couple of month ended dramma. sinatraa is just canceled by rito and that it. rito is ruining his career atm
auti is washed up too
great move, guys btw whos pawny? does he good? im in kazakhstan rn, we dont have internet so ping on my proxy server is 5000ms LMAO
currently - diamond 3
jett/reyna, kayo, battle sage, one trick chamber.
i7 9700k, 2080 rtx, 32 gb ram, with cpu overclocking boost to 4.9 hrz it gives me like 260-270 fps, with 3.6 hrz it usually 180-220.
monitor benq zowie 240 hrz, mice g303 shroud edition/gpro/outsex AX, mousepad - corsair mm500 pro.
wheres Delusional Nukkye Fan? this men was first
with their working attitude, talent and ethics they could start a winning era, remember how many scrims they pracced this year - its insane. maybe they need to sign consistent jett/raze player cause lil deffo makes mistakes. if deffo would be more wise enough on Yellow B, they would ve win ice box and close the final, but unluchko and gg acend
despite the hype train on yay's oping hes not that good in awping as people think, i would say hes just above average. in terms of rifling yay is close to perfection. everyone can have bad maps, even ScreaM and El Diablo, but for me yay is a bit better and more consistent than ScreaM as a duelist, but things could change, imagine juan tap machine with proper IGL and better team play.
gg, go next reshufle soon
imagine to sign t3 cs/t2 valo player to tier 1 org like 100 thiefs. better to sign TiGG as the smoker and IGL
anyday ScreaM is one of the best riflers in this game, juan tap machine, decent counter strafer, fingertip aimer. only El Diablo can be considered better just a little bit.
g2 is playing without IGL, next reshufle soon, gl to Carlos - big fan.
i was always wondering tf rito dont give us own servers in msc/spb/kiev/east russia? they just dont give a shit on cis while cis carrying almost 50% of cs:go viewership which is still bigger than Valorant viewership overal. like mens start develop valo in cis and become a true #1 fps tac shooter world, but nah they are too busy for this, better to sell new pay to win skins))
ps. i can play only frankfurt cause other servers are like 110-120+ ping, which is unplayable on my elo.
won 13-6 dropped 26 frags on chamber, ez elo
well rito fixed the rng ages ago. the reason why valorant could be like more rng while moving its simply because it has more movents vertical as well: jett updrafts, raze satchels, classic bursting instead glock bursting. that is bro
in what situations in Valorant noobs can punish you if you didnt make a mistake?
dude do hltv has the statistics of pro crosshairs? lets don't be delusional plz, ur a cool guy
also #92
The problem in valorant is that its really easy to aim
its not the problem of Valorant, it is a problem of cs:go that shooting in cs is broken af and you guys want Valorant be broken as an old 12 y.o. game
#75
#90
adding another thing, do you know why cs:go pro crosshairs are big af in comparison of Valorant dots and small crosshairs? Its simply because valorant is more precise in aim than spray this simulator / closed thread
KEKW
thats kinda cringe
dude some arguments are kinda true but they are messing it all up cause most people are delusional.
look, the movement speed in Valorant is less than in cs - does it skill ceiling? maybe yes, lets talk about it further. the shooting in cs:go is broken af thats why people crouch spray everytime, thats why being a cs:go rifler (for instance GOAT Niko) you would never be top1 hltv because of the AWP meta existance - does it skill ceiling? no. shooting is completely broken thats why its "harder" for delusionals. mens who learned spray patterns have a skill ofc, in Valo mens learning precise taps and bursting, its a skill too. the reason why taping and bursting > spray patterns is relying on tactical FPS idea itself - its all about precise clicking aim with movement errors (!). If you guys want spraying go to Quake or Apex Legends and learn tracking aim and movement
the speed. even if we will talk about the movement speed we again will talk about cs:go old engine LMAO. cs:go is a bit faster but way smoother, valorant is a bit slower but sharp in terms of peeks, strafes and counter strafes - this is just an engine things. so, as a rito devs, if you will increase valorant speed the models will be like ferrari peeking every time - you will play and cry, then delete. if volvo will decrease the speed cs will be like rainbow six siege LMAO
In cs spray pattern needed because it has only the 1 first bullet accuracy and has full patterns, in VALORANT you have 3 first bullet accuracy and partial spray patterns. In cs you must spray or you re dead, in Valorant you are dead if you spay. Crouch spray pattern simulator vs precise taping/bursting game, thats all the difference. The skill ceiling in Valorant for sure exists and will grow even more as devs adding new agents, abilities, shifting meta etc because Valo is kinda moba game. CS skill ceiling can be harder just because game is too old and people grind it for 12 years. Still Valorant is better game.
g2 has build a team without an IGL, press F and good luck on the next reshufle
sadge for 100t, Brehze would ve been one the best signings in NA.
the thing you called "skill ceiling" in cs:go is the consiquanses of an old boomer things in an old engine.
Valorant has almost the same mechanics with the new engine and modern game. Boomer people are blaiming Valorant and say its low skill ceiling game and easier, because of the simple fact that in Valorant bullets accuracy is much better than in cs:go, so if you are aiming on head it will hit the head (first 3 bullets on rifle).
On an another hand, in cs:go with all the 12 yrs old mechanics - you literarly can't aim your crosshair on head and hit the shot like in Valorant, because even the pro players doesn't fukin know where these volvo bulets go (no tracers available). All what cs:go has instead - is the spray patterns which make the game the crouch spraying simulator: to enable to kill the opponent with rifle you need to crouch spray (because these fukin bullets goes whereever but not on the crosshair). You can watch one clip on S1mple's clutch against Astralis few month ago on Inferno: he was half HP, he had an AK vs two opponents, he was holding B site as CT, and what S1mple did? Yeah true, he swapt on Deagle and killed them by two headshots, he knew he would never do this with AK because he would need the spray (he was low hp) and lack of rifle accuracy.
In Valorant you have first 3 bullets accuracy, so this game just gives you more opportunity if you are good at aiming. Better aimer better chances to win the battle. Movement, positioning, macro strategies and utility usage (utility usage is actually hareder in Valorant, which we can call as the skill ceiling) is like in cs:go. The main difference is Valorant > cs:go in the way of aiming and shooting. Beacuse its a new modern game. Closed.
This is the reason why such bot like floppy aka rikky kemery would never be top tier in Valorant - he just can't aim clean at the tier 1 level. This is the reason why tons of tier 2 cs:go players from CIS (which i personally know few) - play worse than those tier 3 or even 4 cs:go players, in Valorant they became better because game fits their style and fits their AIM style. Thats why T0nz is still tier 1 in Valorant despite hes bad in game sense. Thats why Brehze or Elige, if they will switch, will dominate whole NA scene - Elige and Brehze are briliant aimers (besides their good game sense as well) and Valorant fits them even better than cs:go. Thats why (very hot take but i think its true) S1mple would never be top1 by vlr.gg/hltv in Valorant - i personaly think Valorant doesnt fits him, he needs true awp mechanics, people will counter his operator with abilities easy and etc.
The last thing is about spray pattern in Valo. I remember the reasons from rito officials why the will not implement a full spray patterns: its because they want Valorant be more precise aimwise, taps and bursting. if you need a spary pattern it exists for 10-14 first bullets at rifles, not for all mag.
true, Tarik is farming $ and media on Valorant content creation, but we all know that hes kinda washed up pro. if he joins competitive Valorant/cs he will be mediocre player + no streams = less money.
kinda agree cause on the close beta the game was like a new cs:go w abilities (instead of the same utilities: nades, smokes, flahes), but the more people played, the more agents and utilities got involved, now we see that Valorant had become completely wider game than just a cs:go copy. im scary that we can go further and game can be completelly different than even devs wanted it to be at the very begginig in terms of its basics. but at the same time we have Dota 2 and LOL where the meta switch every 6 month and these games are still more than popular and alive, so maybe our concerns are wrong.
agree, men needs to be more self confident irl
ohhh rito raised 8 mln for players and orgs - very nice, at the same time insecure cs go frogs talks about it, rent free as default
in CIS we have around 105-110 ping on Murica, so its not S1mple
How Stew became washed by 1 year? i still think he is a good player, so i m glad to see him in valorant competitve scene
idk about his contract situation but he played well, good player
The biggest upset for me was VK had won breeze, then started 0-7, then made 9-9 and lost to Acend. They didnt deserve it.
dude we dont need to know all American States, do u know all Russian Oblasts?
id care about nitr0, he was kinda washed in cs:go and didnt find success in Valorant either
but u can type about tier10 floppy LMAO
cs:go fanboys are insecure kids thats why everytime compare viewership or post threads about tier10 floppy back to cs and etc.