23

The Stats of LCQ - FaZe Clan

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#1
de_sniper

FaZe
Lost 2-1 to Rise in Upper Quarterfinals

  • W 13-8 Breeze
  • L 8-13 Ascent
  • L 7-13 Bind
    Lost 2-0 to Version1 in Lower Round 1
  • L 10-13 Icebox
  • L 10-13 Breeze

BabyJ
BabyJ managed to put up some impressive stats on the lurking Killjoy role when he was able to play it but ultimately none of those performances translated into match wins. He also played Viper on Bind and Icebox where he looked significantly less comfortable and performed significantly worse on those roles. He has since come out and said that he is fielding offers form other teams and it brings into question whether that is a decision made by him or by the organisation. Was the fragging that BabyJ was providing on Killjoy 'empty', or do FaZe want a player who is more comfortable on Viper so that they can exploit the 'double smoke' meta on maps like Bind?

ACS as % of Team Total BabyJ

ADR & KPR BabyJ

As aforementioned, BabyJ had some high-kill games - 0.95 Kills per round on Ascent, and 1.26 Kills per round on Breeze vs V1. But both of these maps ended up being losses for FaZe and the only map they won throughout the tournament was statistically BabyJ's worst Killjoy performance.
That difference in comfort between Killjoy and Viper for BabyJ is pretty evident from all of the stats but ACS shows it best:

ACS on KJ & Viper BabyJ

His average ACS on Viper is less than half of his numbers on Killjoy. Of course, it is a small sample size but it is clear that BabyJ struggled to put up the same numbers on Viper and you have to wonder if that played into the decision to potentially let him go

https://twitter.com/BxbyJ_/status/1453925015104151555?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Etweet

babybay
The king of the 'refined smeag' came out burning hot in the first game against Rise with an extraordinary 11 First Kills that essentially won FaZe the game. After that game Babybay had a bit more difficulty in those first duels going -4 in first kills/first deaths after that game but he continued to fill that entry role for FaZe and had another good game on Breeze against V1. Breeze, just by map design, really suits the super-aggressive jett op that babybay likes to play with so it's not surprising to see him play well on that map.

ACS as % of Team Total babybay

ADR & KPR babybay

As aforementioned, babybay is a first kill demon on Breeze but needs to find a way to replicate that impact on other maps that perhaps don't facilitate him as well as Breeze.

First Kills babybay

Maybe next year we will see an even more refined smeag...

corey
corey is another one of those players who went from having an incredible versatile agent pool to now almost exclusively playing Skye and it did seem like there were some growing pains this tournament. He was comfortably middle of the pack when it came to damage and kills but he didn't have that pop-off performance that NA Valorant viewers have grown accustomed to. He 100% has the potential to be a really dangerous Skye player though.

ACS as % of Team Total corey

ADR & KPR corey

If the meta stays as it is in terms of the Skye and Sova combo, I definitely think Corey will only continue to improve but I also can help but consider a player like corey on Kay-O setting up babybay with flashes and silences. Only time will tell where FaZe go from here.

Rawkus
The other half of FaZe's Sova and Skye duo, Rawkus played a pretty good tournament except for the Breeze game against V1. I think he played a lot better against Rise than he did against V1 and it's difficult to know exactly what to attribute that to but it's a shame we didn't get to see more of him. Probably the most consistent player on this team and that's exactly what I would want from my Sova main.

ACS as % of Team Total Rawkus

ADR & KPR Rawkus

ZachaREEE
Looking at this man's agent pick rates throughout his career is pretty impressive and once again we seem him split his time between three different agents.
-40% Astra
-40% Viper
20% Sage

Oddly, he also seemed to struggle on the Viper when he was playing it which may also contribute towards the BabyJ situation if the team feels that they need a consistent and strong Viper palyer. Whenever he was playing Astra he seemed solid. He isn't as flashy with his sucks and stuns as some of the other Astras in NA but he does his job and that's all you can really ask of him. Really like his Sage on Icebox as well. Pretty much the only bright spot on that map for FaZe and it's rare to see a Sage on Icebox play well in terms of fragging.

ACS as % of Team Total ZachaREEE

ADR & KPR ZachaREEE

Overall Team
I actually think FaZe are in a worse position after this tournament than LG are. They're clearly considering some roster moves but I don't see an obvious fix, they've been trying to work around the ultra-aggressive playstyle for so long and they've been stonewalled in most competitions. It's unfortunate but it seems that they're going to move on from BabyJ which indicates to me that they will probably look for a more comfortable Viper player so that they can switch ZachaREEE to Astra full time. They've got a while to make some changes though so it'll definitely be interesting to see where they are at at the start of next year
In the meantime, here are some more interesting graphs.

ACS Throughout Tournament for FaZe

Agent Selection FaZe

Clutch Values FaZe

-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Once again, thank you for reading and checking out these graphs. I'll try to keep these coming for all of the teams that participated in the LCQ but they are going to take longer and longer as the teams have played more games. Really looking forward to the finals later. Any suggestions to improve the format or ideas for more graphs and stats to include are welcome.

Other threads completed are linked below:

Luminosity Gaming

Gen. G

Version 1

XSET

#2
Yoorake
4
Frags
+

Appreciated actual research into this rather than faze bad and need roster change now. Keep up the great work :)

#8
thanatos11
2
Frags
+

faze bad and need roster change now.

#3
deathlyclaws
1
Frags
+

Great work

#5
ShadowisBAD
0
Frags
+

keep up the good work !

#6
Lizardz
0
Frags
+

Nice

#7
de_sniper
1
Frags
+

Somebody asked a very good question on the Reddit post of this and I just wanted to copy the conversation into here so you guys don't miss out on the added information

Question

With faze one stat I would like to know is how effectively they are able to trade babybay , because watching them it seemed like babybay would be so far ahead , and would get first blood but get traded leaving them in 4 vs 4 ,and faze having no other duelist to entry site .

Answer

It is an interesting idea and after some digging this is information I can provide, hope it answers the question:

I count 24 times in FaZe's games where babybay is their first player to die. 16 of those 24 times he is not immediately traded by his own teammates. In those 16 rounds where babybay dies first without his death being traded FaZe win an astonishing 0 rounds. Bear in mind that FaZe lost a total of 60 rounds, so over a quarter of their rounds lost are in this exact situation.

In the 8 rounds where his death is successfully traded by a teammate FaZe win 5.

The scenario you are making reference to is pretty specific where babybay gets the first blood and then dies. There are, by my count, three examples of this. Round 12 vs Rise on Breeze where babybay kills 2 but dies - FaZe lose this round Round 1 vs V1 on Breeze where babybay kills 1 but dies - FaZe lose this round Round 11 vs V1 on Breeze where babybay gets 1 but dies - FaZe win this round

#9
thanatos11
0
Frags
+

tragic that they rely on him that mutch

#10
de_sniper
0
Frags
+

It is semi-understandable that they lose the round given that it means they are playing a 4v5 but I understand your point. The amount of rounds they have had in that situation is impressive.

#11
ChowChow
1
Frags
+

Wow, this is cool.
Can you make stats of 100T and C9 after this? With some interesting facts from your analytic view point?

#12
de_sniper
1
Frags
+

I will hopefully get to 100T and C9 but for now I am going to work through the teams in order of elimination. Good thing is that the further I get with this, the more rounds the teams will have played so I'll have more data. In theory, that means I can throw in some interesting facts and more populated graphs

If anyone has any specific questions just leave them here as a comment and, just like the one I have copied from Reddit, I will try and have a look into it and relay the information back here.

#16
ChowChow
0
Frags
+

More data = more information but also more work right?
Good luck bro,

#13
tRONGOD
0
Frags
+

Good Shit, I would advice you to make an Article instead so you can relay the information with the help of visualizations.

#17
de_sniper
0
Frags
+

How do I do that?

#22
thanatos11
0
Frags
+

message enigma/purest on discord id think

#23
tRONGOD
0
Frags
+

Honestly, No idea but prolly what #22 said.
And I was talking about article like this : https://www.vlr.gg/47515/statistical-review-emea-apac-and-sa-lcq
Good luck.

#14
shyftnot
0
Frags
+

appreciate the effort. gj

#18
de_sniper
0
Frags
+

He did. Check the game on Breeze against Rise

#19
shyftnot
0
Frags
+

shit I'm a retard. I saw ADR and confused it with ACS. I'll fix my mistake now.

#15
Malki420
1
Frags
+

Nice

#20
HaSanity
0
Frags
+

babyJ has the hot gf Buff he has to win otherwise she will leave him

#21
HaSanity
0
Frags
+

@desniper i was wondering whether you could make that trade stat automated for every match, or if that could be possible

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