Operator nerfs, Agent tweaks
Jump accuracy changes
OXG
PC| Pistol | Conv. | Bonus | |
|---|---|---|---|
OXG | 1/2 | 1/1 | 0/1 |
PC | 1/2 | 1/1 | 0/1 |
| On Eco<10k | ||
|---|---|---|
| – | – | 0/1 |
| – | – | 0/1 |
| vs. Eco | vs. Half | vs. Full |
| On Half buy10–18k | |||
|---|---|---|---|
OXG | – | – | – |
PC | – | – | 0/3 |
| vs. Eco | vs. Half | vs. Full | |
| On Full buy18k+ | ||
|---|---|---|
1/1 | 3/3 | 6/11 |
1/1 | – | 5/11 |
| vs. Eco | vs. Half | vs. Full |
OXG
PC| Pistol | Conv. | Bonus | |
|---|---|---|---|
OXG | 1/2 | 1/1 | 1/1 |
PC | 1/2 | 0/1 | – |
| On Eco<10k | ||
|---|---|---|
| – | – | 0/1 |
| – | – | 0/2 |
| vs. Eco | vs. Half | vs. Full |
| On Half buy10–18k | |||
|---|---|---|---|
OXG | – | – | 0/2 |
PC | – | – | 0/1 |
| vs. Eco | vs. Half | vs. Full | |
| On Full buy18k+ | ||
|---|---|---|
2/2 | 1/1 | 4/12 |
1/1 | 2/2 | 8/12 |
| vs. Eco | vs. Half | vs. Full |
| Pistol | Conv. | Bonus | |
|---|---|---|---|
OXG | 2/4 | 2/2 | 1/2 |
PC | 2/4 | 1/2 | 0/1 |
| On Eco<10k | ||
|---|---|---|
| – | – | 0/2 |
| – | – | 0/3 |
| vs. Eco | vs. Half | vs. Full |
| On Half buy10–18k | |||
|---|---|---|---|
OXG | – | – | 0/2 |
PC | – | – | 0/4 |
| vs. Eco | vs. Half | vs. Full | |
| On Full buy18k+ | ||
|---|---|---|
3/3 | 4/4 | 10/23 |
2/2 | 2/2 | 13/23 |
| vs. Eco | vs. Half | vs. Full |