0

deadlock

Comments:
Threaded Linear
#1
Dolphin

I think she is really op, and rito knows this, thats why we didnt see any deadlock buffs. So i suggest some nerfs to her so she doesnt destroy the game

wall: Delete the four connecting nodes, make it just one thin piece of wall that you have to go around awkwardly
Trip: Remove her one charge, and make the stun need to be activated manually
Gravnet: make the nade disappear mid-air after throwing
Ult: player trapped can shoot himself to escape the cacoon.

Let me know what you guys think

#2
Zerphyr1
0
Frags
+

0/8 bait

#3
Dolphin
0
Frags
+

No bait, this is serious

#4
MuZe
0
Frags
+

Trip is too powerful still, give the enemies a speed boost like brim stim instead of stunning (it's only fair)

#5
V0sotros
0
Frags
+

I think deadlock really needs to be reworked, he design doesn't really make sense

make the wall a C ability, and make it so that it just goes across in a line, and vision is denied

Make her E ability some type of heal, bc her gravnet is pretty useless

Make her Q ability a slow instead of a stun

Her ult is too situational, so maybe instead of making it kill people it revives your teammates

#6
cohnr
0
Frags
+

shes ok defence + the wall is pretty good

her nade dogshit at best

her trips and completely useless on attack unless the spike goes down (which she cant help to do AT ALL)

her ult could be good ig, strong in 1v1 but super situational

  • Preview
  • Edit
› check that that your post follows the forum rules and guidelines or get formatting help
Sign up or log in to post a comment