0

Chamber pick rate

Comments:
Threaded Linear
#1
titanwithpp

It stands at 70% at this point in Champions 2022
Pretty sure another nerf will come in play along with buff to jett in order to balance him out, maybe headhunter pullout time increased or something

#2
Dybala21
0
Frags
+

The TP also, too OP

#4
titanwithpp
0
Frags
+

Yeah the recent nerfs were good but not something that really affected his pick rate, at this point he's the old jett that dominated the scene and other sentinels have little to no picks on many maps

#3
kshah
6
Frags
+

they should nerf him by removing him from the game

#5
jackb2016
4
Frags
+

jett doesn't need a buff if chamber gets heavily nerfed then jett will be played a lot more

#6
titanwithpp
0
Frags
+

Jett rn is balanced, the concerning part is chamber being too good despite nerfs

#7
NANNE
0
Frags
+

Really think his ult should only be 2 or 3 bullets but every kill gives him 1 bullet.TP range to each point should be lowered

#10
Aqr8
4
Frags
+

this wouldnt change anything. even if the range was 5 meters he would be played. they need to lower the fire rate of the ulti, the equip time of the head hunter and put a delay on the tp. rest is useless. if they do so they could give him his 2nd trap back so he is more like a sentinel like he should be

#8
PuGGey
-1
Frags
+

I do hope Jett gets a slight buff, shes just kinda a bit underwhelming. so are the other Duelists, really only Raze and Neon are great rn; everyone else is just comfort, no reason to pick them realistically besides that.

I really hope riot buffs Yoru's TP frame data so he can OP as well. I think that would be a great change and would really shake up pro play.

#12
bbydrix
0
Frags
+

ur answer to an untradeable agent is to make another untradeable agent?

#13
PuGGey
0
Frags
+

giving yoru the option dosnt necessarily mean its even a good option to begin with. yoru has 2 flashes and a clone, not really things that make a good OPer. part of what makes chamber a good OPer is that his econ is fucking busted, he has a trip to watch his back when holding an angle, and he can reliably 1 tap you at any range; his deag being better than the actual deag and the vandal. Yoru dosnt always have a 1tap at hand unlike chamber.

what buffing yoru to be able to OP really does, is open up team comps more than they already are. Yoru will never be better at OPing than Jett or Chamber, but if you are looking for more freedom in your comp, being able to check off locking either Jett or Chamber by default goes quite a bit. I think ur also under the impression that buffing yoru to be able to OP means he needs some crazy instant frame 1 TP, it dosnt need to be and shouldnt be that, he just needs to be slightly faster but probably slower than chamber atm

#9
BBL_Wtcn
1
Frags
+

They have to nerf the tp

#11
KatZ
0
Frags
+

Remove and rework, worst agent till date. Fun to play for sure, but is so boring in pro play and a must pick making other sentinels useless.

  • Preview
  • Edit
› check that that your post follows the forum rules and guidelines or get formatting help
Sign up or log in to post a comment