1

Does this sound like a viable buff for Yoru.

Comments:
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#1
MarnelKelis

Some of Yoru's biggest downfalls is the amount of time it takes to TP, the animation to pull your gun out after a TP and his gatecrash is extremely loud. I think that Yoru would be stronger if his Teleport was instant/faster, but they increase the amount of time it takes to pull your gun out after you teleport. The reason this would be better than how he is now is because it would allow people to take riskier peaks and alleviate the risk when trying to recover the spike and TP. In return the super agro tp plays would require more thought and team support as you have to wait longer to shoot and doing it on a whim becomes less of a viable option. If they made his Teleport instant I do not think the sound of the gatecrash needs to be lowered.

#2
Mahj0ngMaster
-4
Frags
+

i think his teleport should be silent so that he is actually a silent lurker

#3
Shanty
1
Frags
+

Think that's too much, you got to have some kind of idea where he is teleporting off to if he's within the vicinity of you. There's a silent lurker, then there's a guy who can teleport to any part of the map around you and cap you with zero chance of winning cause he gives idea where he goes to.

Do agree with OP, make the animation much faster, and make his teleport beacon make slightly less noise to stop people camping it. Though this is less of an issue now with the beacon being a time refresh ability. So a enemy might just end of camping a beacon for 30 seconds and nothing happen. Make his foot step utility have some better uses. Which according to the state of play. Seems like they are doing.

I don't think they super far off with him. Some minor audio/animation adjustments to his teleport, some buffs to steps to make them sound a little more real (whether that is mimic the exact sound of a footstep of a player on your team, maybe make them act more random like walk, run, stop for a second, etc) And I think you have an agent that could get some play time on the larger maps like Breeze.

#4
mAko
5
Frags
+

yoru should able to control his footsteps, to run/ to walk. The footsteps should also be a fake yoru instead of just his footsteps

#5
buldO
0
Frags
+

The second one I like, similar to Apex's Mirage.

#7
Mahj0ngMaster
0
Frags
+

it would've been cooler if he could turn those into like shadow clones for like a few seconds

#6
plas
1
Frags
+

you should be able to control the trajectory of the footsteps/tp to create more confusion, kinda like a skye flash but before you deploy it

#9
TinglyPiano
1
Frags
+

that's exactly what they dont want. They dont want you to going in alone blind TP in and try to out aim ppl

His TP can be used in rotation and clearing out sites with his Ultimate (can clear like half the map if you plan your route beforehand).

#10
RRoadRRunneRR
-4
Frags
+

you guys are on drugs i bet. yoru is fine how he is. after his ult he can shoot really quick. ive seen that many times. he can stop right behind you and you would have to turn back, aim and hit while he knows exactly where to shoot and he doesnt have to do extra moves to do. Vikings for example didnt lose because of yoru. yoru did what he was supposed to do. find the lurk/guy whos hiding and thats it. thats yoru. his signature move teleport could have been different. the teleport slimy thing should bounce (like sovas arrow) at contact so you can do some line ups with it or even make it throwable so it lands somewhere far and starts gliding after landing.

#13
array
0
Frags
+

You guy are 12 I bet

#11
thebrownlegend
1
Frags
+

I feel like his fake steps need a rework. Give him smokes or something. Make him a viable alternative to phoenix or jett as an entry

#12
thebrownlegend
1
Frags
+

Or give him more mobility stuff like jett has updraft + dash give yoru tp + ??

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