I believe this is correct:
What GE Needs:
- Bleed to lose 1 round.
- T1 to Lose
What Bleed Needs:
- T1 to lose
- WIn 26-0
What T1 needs:
- To win vs Zeta.
Flag: | Wales |
Registered: | March 18, 2022 |
Last post: | May 31, 2024 at 8:57 AM |
Posts: | 9624 |
I believe this is correct:
What GE Needs:
What Bleed Needs:
What T1 needs:
GE round differential is so bad that T1 have to lose now.
Even if T1 wins 2-1, the gap in round differential is too large.
Nope, this game is purely for championship points for dfm.
wait let me think./
Seems like they use maps won as a tiebreaker, when teams have the same record and same map differential.
(its also like this for blg and wolves in CN, despite wolves having a better round differential).
Starxo is becoming the polish qraxs.
Koi looked a lot better today (maps 2 + 3), really could've won.
Koi actually managing to convert man advantages.
I wouldn't mind keeping Grubinho instead of profek.
I really like westside though, incredibly talented.
Reminds of less, especially in terms of his aim.
oh wait... we forgot about patitek.
Duelist: Kaajak
Flex: Kamyk
Initiator: Molsi (Igl)
Controller: Profek
Sentinel: Westside
Strats?: Polska gurom.
Right now the meta comps are really bad for chamber.
Buffing chamber could easily lead to some very bad power creep if they decide to nerf some of the meta agents.
Valorant is more exciting for viewers with the sacrifice being competitiveness.
Every game in VCT has so much weight to it, the pressure for every game is so high.
Losing a game is incredibly punishing and can derail your entire season.
I prefer the CS format because there is so many more events, matches and formats.
Teams aren't punished as hard for underperforming because they have the opportunity to perform at another event.
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Yeah I feel like he shouldve worded it differently.
The premise is that the individual talent of the roster was super high on furia 2023, they just failed to work as a cohesive unit.
With the mental aspect being the major flaw of furia.
nah wo0t has been the most hyped up prospect of the franchising era.
Demon1 was more of an unknown quantity to the masses.
Depends on the opponent + what side your are on + what happened in the pistol (planting bomb helps).
Being able to buy a sheriff really helps to increase your chances of causing an upset.
Loud's buy (atleast from what im looking at) is slightly different from the fpx/navi buy, opting for more guns on round 2.
Navi try to give ardiis the vandal, with him always dying in a position where the gun is recoverable.
Atleast from what I saw in the kru vs loud game, kru managed to pick off a player early using a sheriff.
Which required loud to either rotate over or quickly get more map control + space, which did not work well.
It's because their second round is so good.
3 rifles + 2 pistols.
Which normally results in them having almost an entire rifle buy for the bonus.
My conclusion is that Deryeon is chill af.
Because the guy who used to write those articles doesnt write articles anymore.
Riot's approach to pushing major changes so late into the off//season is so bad.
The chamber one hurt so many teams who failed to consider it.
This current one, the major skye nerf, hurt some of the old static teams that failed to adapt in time for kick//off.
Current NRG are not beating fnatic.
Once you ban breeze nrg are finished.
Things are just not flowing like they used to.
Getting caught too often.
I am going to have heart attack
It can matter a lot depending on other results.
Especially the map differential.
Well in 2023, saadhak and less rotated between viper or kj duty depending on the map.
We don't actually know why Saadhak decided to push towards these sentinel-less comps.
You could easily argue that it was in reaction to the map pool and how retake heavy the meta was becoming.
QCK has not been good enough but neither has the rest of Loud.
Also, dgzin? really.
Loud's issues are deeper than just QCK.
Although having aspas would help paper over the cracks.
I wouldn't be surprised if they increased its cost by 1.
Currently it's very easy, especially on attack side, to farm multiple ults per half and a ult for the bonus round.
Gekko's kit literally incentives teams to let gekko plant/defuse (wingman).
An ultimate on the bonus round, if correctly used, can really snowball in a larger lead.
A few teams have already created gameplans around farming orbs + plants to create this ult advantage for the bonus round.
Liquid would be more of a "undercook" , like the roster is just TL + apeks core.
An overcooked roster would be T1.
The calibre and frequency of top talent is still lower than last year, i'm not denying that there isn't talent in turkey.
Ruxic + hiro have been the most interesting ones in my opinion.
Xeus aswell considering it's his debut t2 season.
Sociablee is interesting as a fragging IGL but i'm waiting to see what he can do at ascension.
Definitely the league with the most mechanical players.
It does lack good igls + mental though.
I do think this years "graduates" aren't as good as last year (wo0t/riens/reazy/y2j/elite).
The talent pool for last year for ridiculous.
Sentinels were the best team in the world at the point in time, so no.
yeah probably wo0t or governor.
okay holy shit wo0t
What it does show is how good heretics' trading & spacing is.
3 first deaths from miniboo which were insta traded.
The rest of the rounds miniboo successfully won the first duel.
The heretics firepower is just too much for liquid to handle.
Half the atk rounds have just been a carbon copy with heretics just out trading and out aiming
heretics probably haven't even opened their strat book yet.
Heres a mirror match up of the astra variant of the comp back in September 2021. (astra was strong back then)
https://www.vlr.gg/39200/oddik-vs-galaxy-carrots-chroma-cup-9-main-event-ro16/?map=1
Do you notice anyone familiar in that game?
A lot of the consensus is that Loud (saadhak) pioneered the standard comp especially a lot of the strats behind it.
It's awkward with chamber, in the way that all the duelists players transitioned to the agent in 2022 with most of them now transitioning back.
Its kinda like how viper is often lumped in with sentinel agents because of how her kit is utilised.
Saw someone else post one , so I decided to make one which was ordered.
The year indicates their peak, if no year listed then assume it's their whole career.
Duelist:
HM: Cned (2021) , Cryo (2022), Zekken (2024), Jinggg
Controller:
HM: Sscary (2022) , Tuyz (2024)
Sentinel:
HM: Daveeys (2023) , dapr (2021)
Initiator:
HM: stax (2022)
Flex:
HM: kiNgg
Furia probably have mwzera on that vegan diet
he would've dropped 30 if he had a nice juicy steak before the match
Also something that is positive to note is that when they have been pushed they havent been afraid to change things.
Like on sunset, where they changed compositions after onlyfins pushed them to OT.
Simply dominance from apeks, winning polaris without dropping a map.
The individual level of the roster is remarkable, it feels like every round is somehow winnable regardless of the buy.
Similarly to last year, can't wait to see how this team performs at ascension.
Props to Sns though, they've been a pretty good team throughout the split.
Hopefully a good org picks them up, it would be nice to see how good they could become with some support.
It's been a good split for the region, hopefully things keep going up from here.
He should be happy that he tried to chase his goals/dreams even if he doesn't deem it as a success.
What he had achieved though is still a great achievement, being able to say you've competed at the top level infront of a crowd is no small feat.
Some people live their lives regretting that they never tried.
There is quite the pressure especially at that age to keep making the correct steps forwards, in terms of getting a job/career and progressing in life.
You can feel stagnated especially if the people around you are advancing.
He is still very young though and career paths are not linear.
I hope that he continues to find joy in his new coding adventure.
I've been pretty vocal about how important looking at deeper stats like traded-first deaths and true-first kills can be when looking at the value of duelists players and their entries.
Idk i just made this thread because I saw a lot of people/threads/tweets equating first deaths == bad player.
Zekken normally boasts a positive first kill win rate , so i havent seen his stat lines been brought up as much as this demon1 game.
First death is a good stat line but it requires more context to be useful.
Of course demon1 will have very high first involvements (first kill + first deaths) because he is the duelist player.
His role of nrg has been to go in first and make space.
Now the real question is how the rest of the team is capitalising on the space.
Is his first deaths getting traded? So maybe his first deaths arent as bad.
Or maybe his entry pathing is unsuccessful, perhaps he requires some more util/info to aid him.
In the context of the nrg game, a lot of Demon1's first deaths were pretty negative with Leviatan having very strong defensive reads/setups that negated his ability to make space.
NRG did plant the spike 5x on sunset, but the man advantages being created by Leviatan create extreme advantages especially with sunset being so retake heavy.
All time:
Right now: