for teams that play against yoru dependent gamestyle, why don't we see more kayo/iso to shut down yoru?
- Prowler to find yoru
- CounterDefense smoke for vision block
- Recall smoke close to negate top box peeker.
- Iso undercut to suppress(yoru has to tp out immediately no time to think)
- Neon dash to punish if he doesnt.
- Neon peeks top box angle(harder to shoot and so much pressure the top box guy has to go down)
- Farm Iso his ult points
Why do teams allow yoru to eat up so much util spending like 4 un-renewable pieces of util just to make him tp?
This is just a basic A long take that I came up with. You can replace many of the agents like kayo for iso even though i think iso is just so much better.
Please let me know why teams don't have this kind of approach?
case studies:
marteen vs liquid the amount of value he gets is ridiculous
https://youtu.be/RTmdmtwXklY?t=790
https://youtu.be/RTmdmtwXklY?t=889






